I do enjoy the challenge so I’ll be grinding away at this one. Hey thanks! I did figure out that numbers are key here over upgrades. Originally posted by Riccento:I recall the devs saying to focus on clues given via tool-tips throughout the mission. It includes a layout guide and leafcutter guide which can be helpful on any difficulty. This last bit is kind of a plug, but there's a guide for beating the story levels on insane difficulty here on steam.
The best start happens when the enemy chooses the two western gathering trails, and your best option mid game is the center patch of 5-6 large plants. Lastly, returning to the randomness aspect. This is a gathering mission, so numbers are more important that levels here. At For night 2 raise about 20 majors to deal with threats and invasions. Next, focus exclusively on mediae throughout night 1 and day 2. My advice would be to focus on food production get maybe 7-10 worker tiles close to your leaf storage for quick generation. Additionally, these sites aren't balanced the center and far eastern areas are the best for the enemy, and also for you.
The opposing nest will always have some amount of their nest pre-built, but their AI is limited to 2 random gathering sites at once, with varying degrees of activity depending on difficulty. I recall the devs saying to focus on clues given via tool-tips throughout the mission.